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Metal slug emulator withouth lag
Metal slug emulator withouth lag













With that said, it uses GGPO, the most important piece of technology SNKP shouldn't ever let go off for online so you can expect a really AWESOME experience online with very low delay (1-2-3) at latencies such as 80-150-250ms.įor offline & online, to lower your delay frames further you need to use either a keyboard with a PS/2 connector or a McCthulhu with 1ms firmware for your arcade lever, and additional to that, get a low-end LED/LCD/Plasma model these have the least image post-processing and have lower input lag times. I suggested they lower the delay to zero for offline and increase it according to latency automatically for online, with as less increase as possible per miliseconds.

metal slug emulator withouth lag metal slug emulator withouth lag

I pointed out this game had 3 input delay frames offline and online, and DotEmu confirmed it.

metal slug emulator withouth lag

Thor the Thundergod: the fact that you don't notice there IS a BIG input delay happening frightens me but it is good proof that people DON'T KNOW WHEN THEY ARE EXPERIENCING DELAY.















Metal slug emulator withouth lag